Production Principles: Out Of Your Head, 6th November 2023

We started out project by trying to find the key themes and images of our animation, starting with these words from the list:

  • Greed
  • Uncover
  • Tiny
  • Huge
  • Burst
  • Awaken

I tried to gear the group more towards the verbs from the list, as it made sense to me that action words like ‘burst’ would generate more images and basic starting points that we could build upon than trying to navigate too many big themes like ‘love’. Similarly, visual words like ‘tiny’ and ‘huge’ helped to generate simple ideas we could build upon.

At the brainstorming stage, we were open to any kind of images and ideas that came up. I felt more comfortable at this stage to stick to abstract themes than concrete story ideas, since it became clear quite quickly that people in the group had quite different ideas of what made a good story.

However, we reached a point when discussing abstract concepts could only get us so far, so a tutor suggested we brainstormed individually from each word, putting down whatever words and images came to mind without overthinking. This was helpful because we could then bring those ideas back to the main group discussion.

[insert scan of my ‘Uncover’ brainstorm]

We also discussed mediums, as we want to use both 2D and stop motion animation. I think I have more experience of stop motion than the others, and I’m more aware of the possibilities within that area, so I shared this with them as an example of bringing 2D and drawing experience into a stop motion world:

Production Principles: Storyboarding, Location Drawing at Tate Modern

Monday 30th October 2023

Today we spent the afternoon at Tate Modern doing fast location drawing of people. It had to be fast because, being in a public place, people kept moving so you didn’t have much time to capture them.

To start with, we had to just draw people’s faces. I found this really challenging at the beginning, particularly since I’m used to just doing the bare minimum to represent faces when drawing people. I ended up sitting near to an artwork that people would stand and look at for a while, which gave me a bit more time to draw them, and by the end I felt more confident with it. Here are my some of my drawings:

Then we had to draw scenes. By now I felt much more willing to quickly get something down and move on, and I was quite pleased with some of my drawings:

Artist Research: Peter Millard

Peter Millard is an animation filmmaker who has a really fun, playful style. He uses simple shapes to form characters and his work is filled with silly humour and bizarre things happening. In my own work, I really want to use similar techniques to make things are funny and silly but still artistic

Artist Research: Thomas Harnett O’Meara

Thomas Harnett O’Meara is a director who specialises in animated storytelling

Plant Geometry (2014)

Plant Geometry is an example of replacement animation, made during O’Meara’s studies at the Royal Academy of Art.

Roald and Beatrix: The Tail of the Curious Mouse (2020)

O’Meara was the Animation Director for Roald and Beatrix: The Tail of the Curious Mouse’, which was inspired by a true story about Roald Dahl and Beatrix Potter.